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Heard
Specificities
Type : Prototype, GDD & logbook
Genre : Stilt, exploration, 3D
Engine : Unreal Engine
Date : February to April 2024
Worktime : 200h/people (3 team members)
Missions
GDD writing, mechanics sketching, mechanics' GIF creation, poem writing, documentation, rational game design, macro & mezzo gameloops design, birds gameloops design, AI programming, integration
Pitch
Heard is both a game of skill and exploration. You move on stilts through a plastery mud called molasses.
You try to reach the mainland without falling or drowning, guided by the calls of birds of prey, which you must feed with worms. These worms will be found near obstacles that will keep you off-balance and disoriented.
Will you be able to understand this world and avoid sinking into it?
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